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shellcode编写探究

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发表于 2022-6-9 09:20:45 | 显示全部楼层 |阅读模式
原文链接:shellcode编写探究

首发于奇安信攻防社区:https://forum.butian.net/share/1612
前言
shellcode是不依赖环境,放到任何地方都可以执行的机器码。shellcode的应用场景很多,本文不研究shellcode的具体应用,而只是研究编写一个shellcode需要掌握哪些知识。
ShellCode编写原则
1、不能有全局变量
因为我们编写shellcode时,使用的全局变量是自己的进程里面的全局变量,注入到别的进程里,这个地址就没用了。
2、不能使用常量字符串
和第一点原因一样,字符串常量值也是全局变量,注入到别的进程里,根本没有这个字符串。
要使用字符串,需要使用字符数组。
char s[] = {'1','2',0};
3、不能直接调用系统函数
调用系统函数的方式是间接调用(FF15),需要从IAT表里获取API地址,每个进程的IAT表位置不同,且对方的进程可能没有导入你需要调用的函数的DLL,那么你是不能调用这个系统函数的。
所以我们需要用到 LoadLibrary GetProcAddress 这两个函数,来动态获取系统API的函数指针。
但是 LoadLibraryGetProcAddress 本身就是系统函数,它们本身就依赖IAT表,咋办呢?
解决方案是这样的:通过FS:[0x30] 找到PEB,然后通过PEB里的LDR链表 [PEB+0x0C]找到 kernel32.dll 的地址,然后我们遍历它的 IAT表,找到 LoadLibrary GetProcAddress 函数。
4、不能嵌套调用其他函数
和前两点道理是一样的,本进程里的函数地址,拿到别的进程的虚拟地址空间是无效的。
TEB/PEB
每个线程都有一个TEB结构来存储线程的一些属性结构,TEB的地址用fs:[0]来获取
0x30这个地址有一个指针指向PEB结构,PEB就是进程用来记录自己信息的一个结构
完整结构如下
PEB0x00c偏移有一个 Ldr _PEB_LDR_DATA结构跟进去
可以得到3个结构如下所示
    InLoadOrderModuleList:模块加载的顺序
    InMemoryOrderModuleList:模块在内存的顺序
    InInitializationOrderModuleList:模块初始化的顺序
思路
我们一般使用api会直接使用LoadLibraryGetProcessAddress,但是这里肯定会依赖IAT表,所以这里我们就需要自己实现api所完成的功能
TEB -> PEB -> PEB + 0x0C -> Ldr _PEB_LDR_DATA -> InLoadOrderModuleList -> kernel32.dll -> 导出表定位GetProcessAddress -> 通过找到的GetProcessAddress实现LoadLibrary
实现过程
首先我们自己定义几个结构体,因为我们不依赖系统自己实现
typedef struct _UNICODE_STRING {
USHORT Length;
USHORT MaximumLength;
PWSTR  Buffer;
} UNICODE_STRING, *PUNICODE_STRING;
typedef struct _PEB_LDR_DATA
{
DWORD Length;
bool Initialized;
PVOID SsHandle;
LIST_ENTRY InLoadOrderModuleList;
LIST_ENTRY InMemoryOrderModuleList;
LIST_ENTRY InInitializationOrderModuleList;
} PEB_LDR_DATA,*PPEB_LDR_DATA;
typedef struct _LDR_DATA_TABLE_ENTRY
{
LIST_ENTRY InLoadOrderLinks;
LIST_ENTRY InMemoryOrderLinks;
LIST_ENTRY InInitializationOrderLinks;
PVOID DllBase;
PVOID EntryPoint;
UINT32 SizeOfImage;
UNICODE_STRING FullDllName;
UNICODE_STRING BaseDllName;
UINT32 Flags;
USHORT LoadCount;
USHORT TlsIndex;
LIST_ENTRY HashLinks;
PVOID SectionPointer;
UINT32 CheckSum;
UINT32 TimeDateStamp;
PVOID LoadedImports;
PVOID EntryPointActivationContext;
PVOID PatchInformation;
} LDR_DATA_TABLE_ENTRY, *PLDR_DATA_TABLE_ENTRY;
typedef HMODULE (WINAPI * PLOADLIBRARY)(LPCSTR);
typedef DWORD (WINAPI * PGETPROCADDRESS)(HMODULE, LPCSTR);
typedef DWORD (WINAPI * PMESSAGEBOX)(HWND, LPCSTR,LPCSTR,UINT);
然后定义shellcode,这里因为kernel32.dllunicode字符串所以用两字节存储
char szKernel32[] = {'k',0,'e',0,'r',0,'n',0,'e',0,'l',0,'3',0,'2',0,'.',0,'d',0,'l',0,'l',0,0,0}; // Unicode
char szUser32[] = {'u','s','e','r','3','2','.','d','l','l',0};
char szGetProcAddress[] = {'G','e','t','P','r','o','c','A','d','d','r','e','s','s',0};
char szLoadLibrary[] = {'L','o','a','d','L','i','b','r','a','r','y','A',0};
char szMessageBox[] = {'M','e','s','s','a','g','e','B','o','x','A',0};
char szHelloShellCode[] = {'H','e','l','l','o','S','h','e','l','l','C','o','d','e',0};
找到InLoadOrderModuleList存入寄存器
__asm
{
  mov eax,fs:[0x30] // PEB
  mov eax,[eax+0x0C] // PEB->LDR
  add eax,0x0C // LDR->InLoadOrderModuleList
  mov pBeg,eax
  mov eax,[eax]
  mov pPLD,eax
}
找到kernel32.dll,通过遍历的方式来寻找,通过LDR指向DllBase获取基址
// Find Kerner32.dll
while (pPLD != pBeg)
{
  pLast = (WORD*)pPLD->BaseDllName.Buffer;
  pFirst = (WORD*)szKernel32;
  while (*pFirst && *pLast == *pFirst)
   pFirst++,pLast++;
  if (*pFirst == *pLast)
  {
   dwKernelBase = (DWORD)pPLD->DllBase;
   break;
  }
  pPLD = (LDR_DATA_TABLE_ENTRY*)pPLD->InLoadOrderLinks.Flink;
}
然后通过指针定位到导出表
  // 通过指针定位到导出表
  PIMAGE_DOS_HEADER pDosHeader = (PIMAGE_DOS_HEADER)dwKernelBase;
  PIMAGE_NT_HEADERS pNTHeader = (PIMAGE_NT_HEADERS)((DWORD)pDosHeader + pDosHeader->e_lfanew);
  PIMAGE_FILE_HEADER pPEHeader = (PIMAGE_FILE_HEADER)((DWORD)pDosHeader + pDosHeader->e_lfanew + 4);
  PIMAGE_OPTIONAL_HEADER32 pOptionHeader = (PIMAGE_OPTIONAL_HEADER32)((DWORD)pPEHeader + sizeof(/images/shellcode/image_FILE_HEADER));
  PIMAGE_SECTION_HEADER pSectionHeader = (PIMAGE_SECTION_HEADER)((DWORD)pOptionHeader + pPEHeader->SizeOfOptionalHeader);
  PIMAGE_EXPORT_DIRECTORY pExportDirectory = (PIMAGE_EXPORT_DIRECTORY)((DWORD)dwKernelBase + pOptionHeader->DataDirectory[0].VirtualAddress);
  // 导出函数地址表RVA
  DWORD *pAddOfFun_Raw = (DWORD*)((DWORD)dwKernelBase + pExportDirectory->AddressOfFunctions);
  // 导出函数名称表RVA
  WORD *pAddOfOrd_Raw = (WORD*)((DWORD)dwKernelBase + pExportDirectory->AddressOfNameOrdinals);
  // 导出函数序号表RVA
  DWORD *pAddOfNames_Raw = (DWORD*)((DWORD)dwKernelBase + pExportDirectory->AddressOfNames);
还是通过遍历找到GetProcessAddress,用指针指向这个地址
  DWORD dwCnt = 0;
  char* pFinded = NULL, *pSrc = szGetProcAddress;
  for (; dwCnt < pExportDirectory->NumberOfNames;dwCnt++)
  {
   pFinded = (char*)((DWORD)dwKernelBase + pAddOfNames_Raw[dwCnt]);
   while (*pFinded && *pFinded == *pSrc)
    pFinded++, pSrc++;
   if (*pFinded == *pSrc)
   {
    pGetProcAddress = (PGETPROCADDRESS)(pAddOfFun_Raw[pAddOfOrd_Raw[dwCnt]] + (DWORD)dwKernelBase);
    break;
   }
   pSrc = szGetProcAddress;
  }
然后就可以使用pGetProcessAddress实现LoadLibraryMessageBox
// 通过pGetProcAddress进行调用
pLoadLibrary = (PLOADLIBRARY)pGetProcAddress((HMODULE)dwKernelBase, szLoadLibrary);
pMessageBox = (PMESSAGEBOX)pGetProcAddress(pLoadLibrary(szUser32),szMessageBox);
pMessageBox(NULL,szHelloShellCode,0,MB_OK);
完整代码如下
// shellcode.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <windows.h>
#include <stdio.h>
#include <string.h>
typedef struct _UNICODE_STRING {
USHORT Length;
USHORT MaximumLength;
PWSTR  Buffer;
} UNICODE_STRING, *PUNICODE_STRING;
typedef struct _PEB_LDR_DATA
{
DWORD Length;
bool Initialized;
PVOID SsHandle;
LIST_ENTRY InLoadOrderModuleList;
LIST_ENTRY InMemoryOrderModuleList;
LIST_ENTRY InInitializationOrderModuleList;
} PEB_LDR_DATA,*PPEB_LDR_DATA;
typedef struct _LDR_DATA_TABLE_ENTRY
{
LIST_ENTRY InLoadOrderLinks;
LIST_ENTRY InMemoryOrderLinks;
LIST_ENTRY InInitializationOrderLinks;
PVOID DllBase;
PVOID EntryPoint;
UINT32 SizeOfImage;
UNICODE_STRING FullDllName;
UNICODE_STRING BaseDllName;
UINT32 Flags;
USHORT LoadCount;
USHORT TlsIndex;
LIST_ENTRY HashLinks;
PVOID SectionPointer;
UINT32 CheckSum;
UINT32 TimeDateStamp;
PVOID LoadedImports;
PVOID EntryPointActivationContext;
PVOID PatchInformation;
} LDR_DATA_TABLE_ENTRY, *PLDR_DATA_TABLE_ENTRY;
typedef HMODULE (WINAPI * PLOADLIBRARY)(LPCSTR);
typedef DWORD (WINAPI * PGETPROCADDRESS)(HMODULE, LPCSTR);
typedef DWORD (WINAPI * PMESSAGEBOX)(HWND, LPCSTR,LPCSTR,UINT);
DWORD WINAPI ShellCode();
int main(int argc, char* argv[])
{
ShellCode();
getchar();
return 0;
}
DWORD WINAPI ShellCode()
{
PGETPROCADDRESS pGetProcAddress = NULL;
PLOADLIBRARY pLoadLibrary = NULL;
PMESSAGEBOX  pMessageBox = NULL;
PLDR_DATA_TABLE_ENTRY pPLD;
PLDR_DATA_TABLE_ENTRY pBeg;
WORD *pFirst = NULL;
WORD *pLast = NULL;
DWORD ret = 0, i = 0;
DWORD dwKernelBase = 0;
char szKernel32[] = {'k',0,'e',0,'r',0,'n',0,'e',0,'l',0,'3',0,'2',0,'.',0,'d',0,'l',0,'l',0,0,0}; // Unicode
char szUser32[] = {'u','s','e','r','3','2','.','d','l','l',0};
char szGetProcAddress[] = {'G','e','t','P','r','o','c','A','d','d','r','e','s','s',0};
char szLoadLibrary[] = {'L','o','a','d','L','i','b','r','a','r','y','A',0};
char szMessageBox[] = {'M','e','s','s','a','g','e','B','o','x','A',0};
char szHelloShellCode[] = {'H','e','l','l','o','S','h','e','l','l','C','o','d','e',0};
__asm
{
  mov eax,fs:[0x30] // PEB
  mov eax,[eax+0x0C] // PEB->LDR
  add eax,0x0C // LDR->InLoadOrderModuleList
  mov pBeg,eax
  mov eax,[eax]
  mov pPLD,eax
}
// Find Kerner32.dll
while (pPLD != pBeg)
{
  pLast = (WORD*)pPLD->BaseDllName.Buffer;
  pFirst = (WORD*)szKernel32;
  while (*pFirst && *pLast == *pFirst)
   pFirst++,pLast++;
  if (*pFirst == *pLast)
  {
   dwKernelBase = (DWORD)pPLD->DllBase;
   break;
  }
  pPLD = (LDR_DATA_TABLE_ENTRY*)pPLD->InLoadOrderLinks.Flink;
}
// Kernel32.dll -> GetProcAddress
if (dwKernelBase != 0)
{
  // 通过指针定位到导出表
  PIMAGE_DOS_HEADER pDosHeader = (PIMAGE_DOS_HEADER)dwKernelBase;
  PIMAGE_NT_HEADERS pNTHeader = (PIMAGE_NT_HEADERS)((DWORD)pDosHeader + pDosHeader->e_lfanew);
  PIMAGE_FILE_HEADER pPEHeader = (PIMAGE_FILE_HEADER)((DWORD)pDosHeader + pDosHeader->e_lfanew + 4);
  PIMAGE_OPTIONAL_HEADER32 pOptionHeader = (PIMAGE_OPTIONAL_HEADER32)((DWORD)pPEHeader + sizeof(/images/shellcode/image_FILE_HEADER));
  PIMAGE_SECTION_HEADER pSectionHeader = (PIMAGE_SECTION_HEADER)((DWORD)pOptionHeader + pPEHeader->SizeOfOptionalHeader);
  PIMAGE_EXPORT_DIRECTORY pExportDirectory = (PIMAGE_EXPORT_DIRECTORY)((DWORD)dwKernelBase + pOptionHeader->DataDirectory[0].VirtualAddress);
  // 导出函数地址表RVA
  DWORD *pAddOfFun_Raw = (DWORD*)((DWORD)dwKernelBase + pExportDirectory->AddressOfFunctions);
  // 导出函数名称表RVA
  WORD *pAddOfOrd_Raw = (WORD*)((DWORD)dwKernelBase + pExportDirectory->AddressOfNameOrdinals);
  // 导出函数序号表RVA
  DWORD *pAddOfNames_Raw = (DWORD*)((DWORD)dwKernelBase + pExportDirectory->AddressOfNames);
  DWORD dwCnt = 0;
  char* pFinded = NULL, *pSrc = szGetProcAddress;
  for (; dwCnt < pExportDirectory->NumberOfNames;dwCnt++)
  {
   pFinded = (char*)((DWORD)dwKernelBase + pAddOfNames_Raw[dwCnt]);
   while (*pFinded && *pFinded == *pSrc)
    pFinded++, pSrc++;
   if (*pFinded == *pSrc)
   {
    pGetProcAddress = (PGETPROCADDRESS)(pAddOfFun_Raw[pAddOfOrd_Raw[dwCnt]] + (DWORD)dwKernelBase);
    break;
   }
   pSrc = szGetProcAddress;
  }
}
// 通过pGetProcAddress进行调用
pLoadLibrary = (PLOADLIBRARY)pGetProcAddress((HMODULE)dwKernelBase, szLoadLibrary);
pMessageBox = (PMESSAGEBOX)pGetProcAddress(pLoadLibrary(szUser32),szMessageBox);
pMessageBox(NULL,szHelloShellCode,0,MB_OK);
return 0;
}
成功弹窗
这里我们进反汇编看一下,是有检测堆栈平衡的代码的
在物理机里面查看也是有的
这里关闭一下堆栈平衡的检测,默认情况如下
修改为禁用安全检查
即可生成没有检查堆栈平衡的代码


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